Monk - High Avoidance, High Absorbs, moderate self healing, weakest tank at the moment.ĭH - Strong self healing (about equal to Blood DK now rather than through the roof OP like it was) stong avoidance, complicated to play. Paladin - Weak self healing, strong mitigation (Magic & Physical) highest EHP, easiest to play tank.
Warrior - nearly no self healing (or none that I can think of) Strong Absorbs, strong mitigation, very regular damage taken, not many spikes, 2nd highest EHP of the tanks currently.ĭruid - good self healing, played well has exceptionally high physical mitigation throgh stacking armor buffs, has strong and reliable magic mitigation as well, huge health pool, good damage Tied for 3rd EHP.ĭK - Strong self healing, weak mitigation, good avoidance, most Cooldowns equal to druids EHP